Welcome to the Free Merchants League

Who Are We?

We are the premiere confederation of trade guilds and merchant adventurers in the nation of Vermosem in the land of Kaldremm, and we look forward to expanding our business opportunities with you.

Why Are You Here?

A fortnight ago, a shipment of broadcloth departed from the city of Stanlow to the town Barncombe, a journey of five days, but never arrived. The League is forming a search party to find the missing caravan, and we have distributed an inquiry in Stanlow seeking interested individuals to bolster the party’s numbers.

What’s In It for You?

You will be credited three silver crowns for every day on the job, payable upon your return to Stanlow. In addition, you will receive a bonus of five gold crowns upon the successful recovery of the shipment. In the event of an armed conflict with bandits, you will receive a share of the spoils not appropriated by the League for the recovery of damages.

What Do I Need to Do?

Report to the Stanlow League Hall by noon today for further instruction, and be prepared to depart at dawn tomorrow. Rations will be provided, but you must provide your own traveling gear.


This game will use the D&D 3.5 system. At this point, all books are permitted for use; however, psionics is barred. Homebrew material and flaws are only allowed upon individual approval. All barred/permitted materials are subject to change at any time. Starting level will be level 2. Generate starting stats with a 32 point buy. Starting gold is 900 . No Chaotic-Evil. The game will be hosted on roll20, anc can be found here.

Free Merchants League

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